1. What is
Text Editor?
At
its most basic, a text editor is a tool for simply editing text. You can use a
text editor for a wide variety of tasks from cleaning up data to editing
configuration files on your system.
2.
Who
does mostly use a text editor?
- Programmers and Secretaries of authors.
- Knowledge workers (who compose, organize, study and manipulate the computer-based information)
3.
What
are your first thoughts about how to build a document editor?
- Internal structure
- Formatting
- GUI
- Spell Check
4.
What
is CLI?
Command
Line Interface(CLI) is an interface used to the user interacts with the
computer through the commmand languages and also used to configure most
servers, Routers and so on.
5.
What
is an Interactive Editor?
An
Interactive Editor is a computer program that allows a user to create and
revise a target document.
6.
What
are the contents of a document?
- Computer programs
- Text information
- Equations
- Tables
- Line art and
- Photographs
7.
Listout
the set of operations of the actual editing phase.
The actual
editing phase has the set of operations such as Insert, Delete, Replace, Move
and Copy.
8.
What
are the four tasks of the overview of editing process? Or Write the tasks
accomplished by the document editing process.
The
document-editing process is an interactive user-computer dialogue to accomplish
four tasks:
- Select the part of the target document to be viewed and manipulated.
- Determine how to format this view on-line and how to display it.
- Specify and execute operations that modify the target document.
- Update the view appropriately.
9.
List
out the user interface editors?
- Interactive Editors
- Line Editors
- Screen Editors
10. List the
categories of user interface input devices.
- Text devices
- Button Devices
- Locator devices
11. List the
categories of user interface Output devices.
- Teletype Writers
- Character-printing terminals
- Glass teletypes
- Modern professional workstations.
12. List the
categories of user interface interaction language.
- Typing-Oriented or Text Command oriented. [Eg: Unix editors]
- Function-Key editor. [eg: ‘C’ editor]
- Menu-oriented user interface or Icons. [eg: Windows editors]
13. What are
the components of the editing structure?
- Editing Component
- Traveling Component
- Viewing Component
- Display Component
- Filter Component
14. What is an
Interactive debugging system?
An
Interactive Debugging System provides programmers with facilities that aid in
the testing and debugging of programs.
15. What are the functions of the Interactive
debugging system?
- Debugging functions and capabilities
- Relationship with other parts of the system.
- User Interface criteria.
16. Define:
Gaits.
Given a
good graphical representation of program progress, it may even be useful to run
the program at various speeds, called gaits.
17. Define:
Trace or Tracing. Or What is Tracing?
Tracing
can be used to trace the flow of execution logic and data modifications.
18.
Define: Traceback.
Traceback
can show the path by which the current statement was reached. It can also show
which statements has modified a given variable or parameter. This kind of
information should be displayed symbolically and related to source program.
19. What is
Debugging?
It is the
process of isolating and correcting the causes of the known errors in a
program.
20. List out
the various system software tools.
- Database Management Systems
- Text Editors
- Interactive Debugging Systems
- Operating System
- Compilers
21. What is
the importance of the user interface?
The user
of an interactive editor is presented with a conceptual model of the editing
system. This model provides an easily understood abstraction of the target
document and its elements, with a set of guidelines describing the effects of
operations on these elements.
22. How the
mapping of view buffer to a window is done?
The
mapping of the viewing buffer to a window is accomplished by two components of
the system.
- the viewing component formulates an ideal view, often expressed in a device-independent intermediate representation.
- the display component takes this idealized view from the viewing component and maps it to a physical output device in the most efficient manner possible.
23. What is a
Locator device?
The
Locator devices are two-dimensional analog-to-digital converters that position
a cursor symbol on the screen by observing the user’s movement of the device.
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